Blame
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1 | # GameForge |
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3 | GameForge is the AeThex creation and game-development track. |
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5 | It is the conceptual home for creator workflows, game projects, publishing paths, playtesting, tasks, metrics, and team collaboration. |
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6 | |||||||
| 7 | --- |
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| 8 | ||||||||
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9 | ## GameForge Helps With |
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10 | |||||||
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11 | - Creating game projects |
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| 12 | - Managing teams and tasks |
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| 13 | - Tracking builds and metrics |
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| 14 | - Connecting Passport identity |
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| 15 | - Preparing releases |
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| 16 | - Coordinating creator workflows |
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17 | |||||||
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18 | --- |
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19 | |||||||
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20 | ## GameForge and AeThex |
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21 | |||||||
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22 | GameForge should connect to: |
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23 | |||||||
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24 | - Passport for identity |
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| 25 | - Locker for items/assets |
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| 26 | - Support for help routing |
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| 27 | - Labs for experiments |
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| 28 | - Foundation for ecosystem-aligned governance where relevant |
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29 | |||||||
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30 | --- |
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31 | |||||||
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32 | ## Related |
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33 | |||||||
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34 | - [[Game-Integration]] |
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| 35 | - [[Developer-Overview]] |
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| 36 | - [[Labs]] |
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